Board Games,
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Friday, July 9, 2010 at 10:56AM Updated on Friday, July 23, 2010 at 11:04AM by
Bridger
Today at 6pm EST I will be presenting a Wargaming 101 panel at Connecticon. I will be filming it to put on this site, but I also wanted to post all the links from that panel for people who couldn't/didn't want to take notes. Video will get posted next week.
Board Games,
Video
Wednesday, July 7, 2010 at 10:45AM Updated on Wednesday, July 7, 2010 at 5:55PM by
Bridger
Those of you who are fans of David Sirlin may be excited to hear that he is designing and producing some card games. The first one (Flash Duel) is already out and is a lighter game of positioning and timing. The next game to be released (Puzzle Strike) is based around the concept of Super Puzzle Fighter II (the console game) but uses mechanics similar to that of the board game Dominion. The third game in this lineup is entitled Yomi, and that is the game we're taking a look at today. It attempts to recreate the decisions one would make in a fighting game, but removes the elements of timing and dexterity from the equation. What at first appears to be nothing but a glorified Rock-Paper-Scissors (Lizard-Spock?), reveals itself as a deep game of knowing your opponent and knowing yourself. Check out the video after the break.
Bridger |
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Board Games,
Video
Wednesday, July 7, 2010 at 10:23AM Updated on Wednesday, July 7, 2010 at 10:43AM by
Bridger

Sturm Europa! is a game I have been following for quite some time. I was disappointed in Europe Engulfed for a few reasons and was looking for something similar that addressed my issues with EE. The designer of SE! (Michael Tan) told me himself that the spark for this game idea started out with a desire to make a better EE. First I will lay out my own issues with EE and then discuss why I think SE! is a better game. Finally, I'll discuss the actual mechanics that I played with and how the game went
Sunday, April 18, 2010 at 12:32PM Our group finally got around to playing another round of Burning Wheel last Sunday. I didn't feel that the first time round I did a great job as DM keeping the pace. I was determined to make this one count. To that end I created some player aids and character sheets which you are free to use if you are interested in running this scenario. So we sat around the table and I explained the situation. If you are unfamiliar with this scenario I suggest you read the first page of the wiki to get an idea of the character's motivations and what's going on at the start.
Friday, April 2, 2010 at 3:53PM So I went to PAX East (The Penny-Arcade Expo in Boston - celebrating all things gaming) this past weekend. It was a pretty amazing experience. I had not been to any of the PAX conventions on the west coast, so the only thing I had to compare it to was Connecticon (a video game/board game/RPG/Anime/Sci Fi convention). I was very impressed with the organization considering the number of people. The enforcers did a great job of keeping order, and they even had big screens setup with geek-related games/votes/movies to watch while standing in line to get into the convention.
Bridger |
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